Adjust and customize the visual graphics of environment and objects in the viewer.

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Predefined Configurations
Choose from the following preset graphic setting configurations:
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Best Performance
- Optimize for performance
- All graphic settings disabled to increase frame rate
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Recommended
- Optimize for both performance and quality
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Best Quality
- Optimize for quality
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Custom
- Manually adjust graphic settings
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Shadow
- Ground Shadow - Toggle shadows that appear on the ground from structures and objects
- Ambient Occlusion - Toggle and adjust realistic shadows from ambient lighting on building model surfaces
Environment
- Environmental Lighting - Adjust the ambient color from a warm to cool atmosphere
- Background Color - Customize the surrounding background color from the default of white
Building & Object Display
- Building Edges - Show the edges of the 3D building model
- Object White Line - Show white outline when selecting objects
- Anti Aliasing - Smooth object edges
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What is Ambient Occlusion?
- Ambient Occlusion is a rendering setting that calculates the exposure to, or obstruction of, an object to ambient lighting
- Observe this setting change in the corners of rooms or where there are surrounding objects which generate a shadow
Before

After

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